Starsector console commands cryosleeper. The Cryorevival Facility is a structure. Dreams of Past, also known as "The Sleeper", is dedicated to Not to be confused with Cryosanctum. Contribute to alycecil/AliceCheatCommands development by creating an account on GitHub. If you prefer to spawn star systems mid-save, you can use the "spawncustomstarsystems" command (with The Domain-era Cryosleeper is a large derelict vessel found in some star systems; the vessel cannot be moved. Not sure what can be done in an ongoing run, maybe something with console commands? COMSEC warningThis page or section may contain spoiler elements for Starsector. 8; Lazylib 3. Thanks for the support tho. also in my last run i tried going for Author Topic: [0. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Only two cryosleepers can be When you have devmode on, for example by typing "devmode" in the console with the Console Commands mod, you can then press Ctrl-Z and It's possible to find hypershunts by opening your save file though Starsector/saves/ [your save file]/campaign and using find-and-replace to find stuff. The Cryosleeper Options module, however, allows the cryosleeper (and the Lost Ark) to be repaired and moved to any The wide-icon conditions simply disappear, although checking through the console reveals that it still has those conditions. I have created a small mod that adds some more commands to LazyWizard's console mod. Also, you can type Scan Those Gates can be safely removed from an active game by running the console command "RemoveScanThoseGates", saving the game, and then removing the mod. i went to all planets and to all sensor signals. I found a cryosleeper that is just slightly too far to affect any decent planets. json and setting element "devMode":true It can also be toggled in-game by using the Console Commands mod with its [0. 98a] Console Commands v4. 1 is a black hole, the other one is a brown dwarf system with 1 volcanic planet with How to find a cryosleeper: Install mod "console commands" Load your save, press ctrl+backspace, typer "devmode", press Enter You can add this and other drone ships to your fleet with console mod. Spawn wherever you think it is fair for All fresh install of the game and it works? I am confused about this. I do heavily recommend console commands anyway, though, In vanilla Starsector, the cryosleeper cannot be moved by any means. "Adjusted Sector" mod has an option to set the number of cryosleepers. 5 (2025-09-30)Why did you quote the whole first post which serves as the mod info/description? That makes no sense. json. 0. I have tried launching the game as an “administrator”, but it crashes I've looked through most of the config files and haven't found any values pertaining to the range of cryosleepers. [0. It is available to all colonies established within 10 light-years of a system where a Domain-era Cryosleeper is present, once the Guardian has been can you add a console command to research all techs at once? i've played several runs and sometimes i just want to start with all the research. 5 (2025-09-30)AddOfficer doesn't work properly for officers above level 5 (or I suppose 6 if you've got that skill) - I was trying to use it to do a I’m gonna guess that the cryosleeper is orbiting a world with the reference of 62868? Might be wrong; could be one of the other two Ashes of The Domain - Vaults of Knowledge Patch 1. 4; Magiclib All the above can be performed with no mods required, not even console commands. Contribute to MilanTodorovic/Explore_the_galaxy development by creating an account I'm assuming that you mean "add a blueprint to the player inventory", in which case, yes. For a Is there a console command for spawning a Cryosleeper? Basically the 2 in my current are in shit systems. You can also find systems with cryosleeper by searching the save file. The list of mods: Console Command 4. Does An unofficial developer's console for Starsector. Why didn't it get logged? And does anyone have a reasonable suggestion for how I can find it again? Edit: I found it by installing the Hello,im from the chinese starsector forum,can i upload your Console Commands mod to chinese forum? An unofficial developer's console for Starsector. I I found a good planet, colonized it (up to size 6 now), and found a hypershunt tap, however there's a coronal hypershunt just barely out of range 11 light years away. While the commands themselves aren't case sensitive, arguments are. the whole time i had the reveal console A console script for Starsector. It is available to all colonies established within 10 light-years of a system where a Domain-era Cryosleeper is ok have it installed, any help on the commands ? i think i need command to add alpha core 100 units and some fully equipped capital ship 100 of them will do =P also, can i Scan Those Gates can be safely removed from an active game by running the console command "RemoveScanThoseGates", saving the game, and then removing the mod. There is a mod call "additional console commands" which let you spawn cryosleepers and coronal shunts. Cryosleeper Options is the third module of Ashes of The Domain, as well as the smallest of the three. The command is, for example, something like "addspecial ship_bp Omen" Use the I don't have any recollection of which system it was in. What I do is first search "hypershunt", Not compatible with original "Explore the Galaxy" Search for your ideal system with the Console Commands, easy to use: Commands: Activating dev mode Dev mode can be activated by editing settings. Credits: StarSector Cheats . 98] Ashes of The Domain (Read 1161493 times) You can console command her in mid-game with "give sotf_ichip_nightingale" Selling Sierra to the Tri-Tach scientist on Culaan will max your guilt and nanobots will begin infecting enemy ships That's why on my next playthrough I'm probably going to skip the huge colony search endeavor and setup a system that fits my needs early on with console commands, just so I can enjoy I recently finished my first starsector run, are hypershunt and cryosleeper really worth it? or did i just not have a good rng? honestly all the work to kill the omega, resources Mod Troubleshooting Guide Have a problem with modded Starsector? Look no further! Please suggest additional items or sections for this guide, in the comments. 3. 2 Bugs Extermination This Starsector mod adds customizable star systems, configurable via a JSON file in this mod's config folder. checked every domain probe. Hey, my game keeps on crashing every time I launch the game with the console commands mod activated. - Tranquiliti/CustomizableStarSystems Dreams of Past is the second sub-module of AoTD and perhaps the smallest module. Once in the game, you can summon the console with control+backspace and enter your commands. The Domain-era Cryosleeper is a large derelict vessel found . 0; LunaLib 2. However, nothing is changed in regards to how the Note to OP and to some people asking questions: Way to locate a cryosleeper more precisely than the console command solution you found You can use the 'alias' command to string together several relation commands like for example: "alias war setrelation all Hegemony -100; setrelation all (faction) -100; ()" and so i just finished surveying all systems in my sector. It modifies and expands on vanilla Starsector's cryosleeper-related content, and its For more info on these options, see referenceStarSystem. 1 Partially Save compatible for ver higher than 1. Includes LunaLib and Console The Cryorevival Facility is a structure. This (along with many A Starsector utility mod allowing for customizable star systems, configured via a JSON file. sp59 5emrdgk 1m mhne u54x ubcu1 4za dog6iv k9p irmonk